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Consistent game item icon set
A grid of matching inventory icons for a game, sharing one style, outline and lighting so they work as a set.
LeonardoImage generationRuleStack original
Written for Leonardo Lucid Origin · Updated 2026-10-17
Note: Review and test before use. Provided as is, without warranty. See Terms.
Prompt
DownloadA 3x3 grid of [game genre] inventory icons on a plain [background color] background: [item 1], [item 2], [item 3], [item 4], [item 5], [item 6], [item 7], [item 8], [item 9]. Same style for all: [style, e.g. hand-painted with thick dark outline], top-left light, centered, no text.Replace everything in [square brackets] with your own details.
Settings & parameters
- Lucid Origin, 1:1; Ultra for detail
- Slice the grid into separate icons after generating
Variations
- Rarity tiers: same item with common, rare and legendary glow.
- Pixel-art version at a 32×32 look.
Tips
- Fix the style words and only change the item list between runs to keep sets consistent.